Sandbox, Decentraland and other metaverse games "crabs", Lin Junjie eats first and respects

In order to save her vegetative daughter, a mother uploaded her brain data to the cloud through a brain-computer interface, and then used some kind of digital chip to interact with her daughter in a virtual form, but was accidentally "taken away" by evil forces. With the help of Liu Yexi, the evil forces will be stripped away.
This plot comes from the latest video of Liu Yexi, a virtual blogger who is a virtual blogger who is a vibrato catcher and beauty expert.
Following the previous video, Liu Yexi's video in this issue directly expresses "a major breakthrough in the research of brain-computer interface in the metaverse" - even ordinary people can make it, and it depicts a metaverse that has begun to mature world.
In just four minutes, the video reached an astonishing 110,000 forwards, and attracted more than 1.8 million likes.
With the passage of time, the upsurge of the Metaverse has not subsided in the slightest, but instead has risen. No matter what it is, as long as the words "Metaverse" are put on it, it can become popular all at once.
The first batch of Metaverse game players have achieved financial freedom by fighting monsters and upgrading, and real estate speculation. Big companies have joined in the layout, and major international well-known companies including PricewaterhouseCoopers are all optimistic about the future development prospects of Metaverse. optimistic expectations.
The Metaverse is a new world that carries many ideal ways of realizing technology. Blockchain technology is the basis for its realization. Although the world described by Liu Yexi is still half-hidden to us, the Metaverse The carrier of the initial realization - the game, has been quietly affecting our lives.
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Someone once said: When the value of labor flows through the chain, the relationship of production may be redefined.
The biggest difference between metaverse games and traditional games is the "play to earn" mode of earning while playing, and the energy and time converted into personal assets not only exist in the virtual space, but can also be directly connected to real finance.
In this track, in addition to the well-known projects such as Roblox and Epic Games, there are also pioneer players with a huge user base: The Sandbox, Decentraland, Metahero, NetVRk, Starlink, Bit Country and so on.
In 2012, The Sandbox was named Game of the Year by Apple. In 2019, the team launched a blockchain version of the project, a decision that will also give the game a second life. In less than two years, the total number of Sandbox community members has exceeded 30,000, and it has also successfully become the most popular project in the same track.
Alongside it is Decentraland, the first and most mature Metaverse platform built on the Ethereum blockchain. When it started pre-sale, a total of more than 90,000 pieces of land were sold out within 3-5 hours.
JJ Lin is also the "tap water" of Decentraland. He bought three pieces of virtual land in Decentraland, and on November 23, he issued a call on Twitter, "Is there anyone here?"
Metahero, which ranks among the top 100 global encryption projects, uses 4K ultra-high-definition 3D scanning technology hardware and software systems to create lifelike digital models and NFTs for anything from people, animals, artworks and collectibles, as well as ultra-realistic 3D avatars and others Virtual items, used in games, virtual reality, social media and online fashion.
And as the first decentralized virtual space project 100% owned by the community, Starlink has more diversified ways of playing - it builds a space station, provides trading and trading of virtual satellites, spacecraft and land, and provides a basis for the metaverse track. Opens up endless possibilities.
If you want to create your own metaverse while playing, you must have heard about Bit Country. Bit Country allows everyone to start their own metaverse with token economy and non-functional currency, and brings community interaction To a new dimension of web3.0.
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#元宇宇论坛游戏被相大网络攻略# On the hot search
The development of metaverse games can be said to be in full swing, but just this week on December 12,#元宇宇论坛游戏被大大网络攻略# was on Weibo's trending searches.
According to a report from Sina Technology, 360 has detected a large number of hackers exploiting the Apache Log4j 2 vulnerability to attack individual users, among which Minecraft (the name of the game "My World") Java Edition is one of them. This vulnerability has a wide coverage, a simple way of exploitation, and a long-lasting impact. Network security experts warned that if the spread and attack range of this vulnerability is not controlled in time, its destructive power may be comparable to that of the 2017 "Eternal Blue" virus.
This also means that the metaverse concept game is under a large-scale cyber attack.
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Why do metaverse games need more security?
Metaverse games integrate many information technologies, and their security risks may be more prominent and diverse. Even Liu Yexi's video showed this point - the little girl's mother was "taken away" by evil forces.
Higher technical dimension, deeper participation and larger operating environment make security far more important for metaverse games than others.
Design flaws or loopholes may also become one of the culprits for the collapse of the Metaverse game track.
In the course of history, the price paid for negligence in safety must be heavy.
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Why choose CertiK?
Improving security in blockchain-based ecosystems requires combining traditional auditing with on-chain security analysis. CertiK provides a series of security services and tools - from security audits to real-time protection and monitoring on the chain after the project goes online, which can provide end-to-end security for project parties.
CertiK's engineers and security audit team are ready to use their rich experience to help Metaverse projects and blockchains create a safer and stronger ecosystem.
as well asSafety Leaderboardas well asProject early warning systemIt can also provide security insights for investors other than the project party. All investors can query the required security data information through this unlimited security insights database.
At present, CertiK has provided blockchain security services to more than 1,800 enterprise-level customers, discovered more than 31,000 code vulnerabilities, and protected more than $300 billion in digital assets.
The metaverse game is a hot topic, and we expect it will not become a bubble, let alone a gamble in the eyes of investors.
Therefore, not only the project side, but also investors should pay more attention to security incidents, emphasize the importance of security, urge the metaverse game community to establish a complete security system and guarantee, and positively encourage projects to make investment and efforts in security.
The technology in the encrypted world is booming. In addition to the metaverse, I believe there will be more "outlets" and "upsurges". CertiK is committed to becoming the guardian of the encrypted world and defending the establishment and development of emerging tracks one after another.


